Welcome to blog entry number 1. Here, I hope to share with you the direction, the ambition, the culture, and the challenges here at JACT. So what is JACT? This is a really good question, and I have been sitting here at my computer for the last hour typing and then deleting. I have finally realized since I am so close to the subject at hand, I want to tell all the things I think of JACT, which becomes impossible. It’s like describing what your life has been like for the last 4 years in one sentence. I know…sarcastically that can be done, but realistically try to do it with sincerity. So instead of succinctness, I have decided to have my own John Cusack, High Fidelity-esque top 5 list…in no particular order. Queue Beta Band.
Top 5 reasons we started JACT:
-Freedom to work on something where we would get glory for the successes and ownership for the failures.
-Seriously, we work with video games.
-We think we are pretty smart and wanted the challenge of a start up (kinda sexy).
-We thought we had a good idea and could realistically run with it.
-We feel like we can really make a difference in the way gamers interact.
Top 5 reasons for gamers to use JACT
-It’s the ultimate rewards program for gamers.
-It’s free.
-It’s a gamer social networking site. It’s not supposed to be myspace or facebook. It’s supposed to be JACT. Coming soon you will be able to create multidimensional relationships in your gaming worlds.
-It’s unobtrusive. We made sure we designed it that way.
-It’s for any kind of gamer; Hardcore, recreational, good, bad, hot-headed, shy, rgp, mmorpg, shooter, strategy, etc.
So this is my introduction. This blog will be the launch pad of many topics with the hope to help everyone, including myself, better understand where JACT came from, what it is now, and what we want it to become. This is my diary…my take on JACT.
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